Skip to content

Demon Variants

Demons come in three variants: Weak, Normal, and Strong. The variant is determined at spawn time, with weaker demons appearing far more frequently.

Normal Demon

Strong Demon

Spawn Distribution

  • Weak -- 70% of spawns
  • Normal -- 25% of spawns
  • Strong -- 5% of spawns

Stats Comparison

Stat Weak Normal Strong
Health 15 HP 40 HP 100 HP
Damage 6.0 8.0 10.0
Speed 0.28 0.255 0.24
Armor 2.0 3.0 4.0
Knockback Resist 0.1 0.2 0.3
Regen 1.0 HP/s 3.0 HP/s 5.0 HP/s
Size 0.6 x 1.95 0.75 x 2.68 0.95 x 3.4
Blood Arts Leap, Claws Leap, Claws, Slash All 4

All attack damage is modified by a variant multiplier: Weak 0.75x, Normal 1.0x, Strong 1.5x.

Breakdown by Variant

Weak Demons are the most common encounter. They go down fast with a Nichirin sword and only use basic melee abilities. Their speed is the highest of the three variants, so they close distance quickly.

Normal Demons add Blood Slash -- a ranged poison projectile that forces you to dodge at distance. With higher HP and regen, they require sustained pressure. Notably larger and harder to knock around.

Strong Demons are rare and dangerous. They access all four Blood Arts including Blood Area, the most punishing AoE in the game. Combined with fast regen, high armor, and knockback resistance, these fights are wars of attrition. Don't engage one without proper gear.

For details on each Blood Art, see Demon Blood Arts.

Loot Drops

All demon variants share the same loot table:

Drop Amount Chance
Rotten Flesh 0-2 Always
Blood Gem 1 25%